• 'Were removing the friction between creator vision and spatial ex

    From TechnologyDaily@1337:1/100 to All on Thursday, October 22, 2026 13:45:20
    'Were removing the friction between creator vision and spatial execution' Audeze and Audiokinetic are introducing native head-tracking support for the Maxwell 2 ANC headset directly inside Wwise

    Date:
    Thu, 22 Oct 2026 12:32:15 +0000

    Description:
    Audeze has announced a new partnership with Audiokinetic to introduce native head-tracking support for the Audeze Maxwell 2 ANC headset directly inside Wwise.

    FULL STORY ======================================================================Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Threads Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter Audeze and Audiokinetic are collaborating to add native head-tracking support to Wwise with the Audeze Maxwell 2 ANC headset The Maxwell 2 ANC integration into Wwise will "advance spatial audio content creation possibilities for game developers"
    Audiokinetic CTO Martin Dufour says the collaboration will unlock "new creative possibilities for developers, making it easier to implement vivid spatial audio that elevates player immersion" Audeze has announced a new partnership with cross-platform audio solution provider Audiokinetic to introduce native head-tracking support for the Audeze Maxwell 2 ANC headset directly inside Wwise.

    The collaboration will "advance spatial audio content creation possibilities for game developers" by integrating Audezes next-generation Maxwell 2 ANC gaming headset with Audiokinetics Wwise audio creation suite, leveraging both companies' tech and expertise to push its "commitment to driving innovation across gaming audio and delivering world-class tools to creators." This will support sound designers and game developers alike, who can use Wwise and tap into Audezes Maxwell 2 ANC headset, which is equipped with real-time, self-calibrating head-tracking technology. Latest Videos From TechRadar Watch full video here:

    The tech will help creatives achieve highly accurate 3D sound placement and enhanced spatial audio authoring with a plug-and-play setup, with zero external software required.

    "Simply connect the Maxwell 2 ANC via USB-C or its ultra-low-latency wireless USB-C dongle to begin monitoring directly in Wwise," Audeze said. "This collaboration is set to transform how game audio is created and experiencedfrom VR emulation and Tempest 3D AudioTech binauralization to non-standard speaker layouts for Location-Based Entertainment (LBE) using the AK Custom Panner." You may like 'Acoustically speaking, we are developing the sound of all future PlayStation audio products' Audeze marketing director teases what's next for its Sony collaboration, including new audio hardware that is in 'various stages of development' I finally tried Xreal Aura and theyre the comfiest XR headset Ive worn Exclusive: Sonos CEO Tom Conrad talks its new 'OS', Ace Ultra headphones and Beam Ultra soundbar

    Sankar Thiagasamudram, CEO of Audeze, shared a statement, saying, "By
    natively integrating Maxwell 2 ANCs self-calibrating head tracking directly into Wwise, were removing the friction between creator vision and spatial execution."

    "Game developers now have a portable, studio-grade reference system that lets them place, audition, and mix 3D audio effortlessly in any environment. Together with Audiokinetic, were establishing a new benchmark for spatial audio creation across the interactive media industry." Get daily insight, inspiration and deals in your inbox Sign up for breaking news, reviews, opinion, top tech deals, and more. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

    The Maxwell 2 ANC integration will also allow developers to take full advantage of the headsets hardware-based, low-latency head tracking, "providing unparalleled spatial accuracy for creating immersive soundscapes
    in video games," as well as 90 mm planar magnetic drivers with Uniforce, Fluxor, Fazor, SLAM acoustic technologies, and Active Noise Cancellation (ANC), which is designed to maintain a consistent frequency response.

    "Were unlocking new creative possibilities for developers, making it easier
    to implement vivid spatial audio that elevates player immersion," added
    Martin Dufour, CTO of Audiokinetic. Follow TechRadar on Google News and add
    us as a preferred source to get our expert news, reviews, and opinion in your feeds. Make sure to click the Follow button! The best gaming consoles All the best consoles of this generation

    Read our full guide to the best gaming consoles 1. Best overall: PlayStation 5 Slim 2. Best budget: Xbox Series S 3. Best handheld: Nintendo Switch 2 4. Most powerful: PlayStation 5 Pro



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    Link to news story: https://www.techradar.com/gaming/were-removing-the-friction-between-creator-vi sion-and-spatial-execution-audeze-and-audiokinetic-are-introducing-native-head -tracking-support-for-the-maxwell-2-anc-headset-directly-inside-wwise


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